


Players may automatically complete any reward tier by paying crystals, the amount of which scales to their current tier. These rewards include equipment crates, unique weapon skins, and the all-new floppy disk power-ups.Īfter unlocking all reward tiers, free-to-play and premium users will earn ten crystals, the game's premium currency, for every 1200 Battle Pass points redeemed during Season 1. All users will be able to claim free-to-play prizes they've unlocked, and by purchasing the Premium Battle Pass for $6.99 USD, players will also be able to claim rewards on the premium track. The above-mentioned Zombunny Horde event grants players extra points, which, combined with its short duration, makes it the ideal way to grind for points daily.īattle Pass rewards are divided into two categories, free-to-play and premium. Players may earn Battle Pass points by playing any chapter or event, whether the player survives the outing or not. Selecting this progress meter pulls up the prize track screen, in which players may claim rewards they've earned as well as preview upcoming rewards. Progress towards the next Battle Pass reward is displayed at the top of the chapter selection screen. Each week, players will be tasked with completing three tasks related to the event, such as killing Zombunnies with certain weapons or blowing up Easter eggs during combat.Ĭompleting each task will award the player with Battle Pass progression points, advancing the player's progress through the seasonal prize track. New with Season 1 comes the Seasonal Quests tab, available as a submenu through the Daily Missions screen. No seasonal event would be complete without objectives to advance it. Daily "deal X elemental damage" and "perform Glory Kills" missions may also be completed during this event for maximum time efficiency. With the new seasonal quests detailed below, players are rewarded for cutting down Zombunnies with a specific weapon each week. While the Plasma Rifle may be the ideal primary weapon for crowd control, the Zombunny Horde event is also the ideal place to try out a variety of secondary Mighty Doom weapons in a comparatively low-risk environment. Electrified makes the Zombunnies more vulnerable to plasma damage, which compounds with Zombies' natural weakness to plasma damage to make them melt almost instantly to Plasma Rifle fire.

In addition to spawning only Zombies, the Zombunny Horde mission comes with two modifiers, "Elite Zombies" and "Electrified." The former modifier nominally makes Zombies more dangerous, but given that Zombies are already low-level enemies, this does not amount to much extra risk. This extra healing opportunity, the absence of mid-bosses, and the abundance of Glory Kill targets all reduce the need for the player to invest in survivability, allowing players to spend more ability upgrades on bonuses to fire rate, extra projectiles, and bouncing shots to speed up each room's clear time. The mission only features a single boss fight, with a Night Sentinel replacing the boss fight typically found on stage 10.
#Mighty quest dooms purchase how to#
RELATED: Mighty Doom: How to Change SkinsUnlike most events, the Zombunny Horde mission may be taken twice daily, consuming five energy resources for each attempt. Under the events tab, players will be able to take on the Zombunny Horde, a 20-stage mission in which the player will face off exclusively against the basic Zombie enemy, dressed in festive bunny hoods. As blasphemous as it may sound for the Doom Guy to ever hurt a rabbit, the Mini-Slayer can make an exception for the costumed hordes of the damned.
